Whilst this build has relatively few new features (again, sorry….) internally, a lot has changed.īy converting everything to a shared set of plugins, this reduces the code maintenence workload, and makes implementing new features much simpler in the long run. Fix: Cursor missing if menu opened with it hidden.Fix: A negative timetable delta was broken with BVETS Hacks enabled.Fix: Crash in Object Viewer if reloading after changing non-plugin loaded train properties.Fix: Invalid animated files getting locked by Object Viewer.Fix: Issue with trains containing a missing flange index.Fix: A deleted extensions.cfg would re-appear in Object Viewer on reload.New: Add controls menu icons for generic gamepad and Xbox pad.New: OpenBVE is now 64-bit native by default.Work is in progress on producing a limited OpenGL menu here: and we hope to have a functional (but not pretty) version available soon. This is because the main menu is a WinForm, which is currently not supported on 圆4 Apple.
Unfortunately, 64-bit support on Apple is not yet functional. Alternatively, you can use the 32-bit OpenBve-32.exe which uses the original in-process plugin handling. On Windows, legacy plugins are now run via a WCF proxy application. This release sees OpenBVE moving to 64-bit by default.
You should be willing to study operational manuals for the routes and trains you want to drive, and will in many cases not get along by just memorizing a few keystrokes. Finally, via the main menu, routes and trains be easily selected to start a new session, the controls can be configured to keyboard or joystick devices, and a variety of options can be selected.Ĭompared to other simulators of the genre, especially compared to commercial games, OpenBVE has its main focus on realism, not necessarily on user-friendliness. Besides that, OpenBVE features a 3D positional sound system best enjoyed with surround speakers, train exteriors and timetables for the current run. In 3D cabs, the driving experience is augmented with forces that shake your simulated body upon acceleration and braking, as well as in curves. This program includes detailed per-car simulation of the brake systems, friction, air resistance, toppling and more.
This is the home of OpenBVE, a license-free, open source, free of charge train driving simulator.